Our Career Spotlight Panel Series Returns!
We’re thrilled to announce the return of our popular series of free online webinars, specifically designed to help educators bridge the gap between classroom learning and the creative industries. Each session spotlights key roles facing skills shortages across the UK screen sector, giving you actionable insights to enrich your curriculum and prepare students for high-demand careers.
For our first session of the year, the Film & TV Educators Network and the Games Educators Network are joining forces under our new umbrella, the Creative Educators Network.
The games industry is navigating a period of real change and restructuring. Yet despite recent high-profile contractions, skills shortage areas remain, according to sector data (TIGA Skills, Training and Education Report 2026, Creative Industry PEC Games Skills Audit 2026). This webinar breaks down the current landscape and how educators can best prepare their students to navigate it. We’ll explore:
Entry routes and career trajectories
Skills shortage areas continuing to hire despite the current downtur
Essential skills sets for future-proof careers - including soft skills transferable across screen media
Ways education can best prepare students for employment in a shifting technical and employment landscape
Designed for Games educators but equally vital for Film and Media teachers and career advisors, this session will help you connect crossover skills to resilient, future-ready careers across the screen sector.
Panellists (more to be announced):
Curtis LeBlanc is a games education leader specialising in curriculum innovation and industry integration. Facing the challenge of transitioning away from unfunded qualifications, Curtis has successfully adapted UAL Creative Practice qualifications to reflect the fast-paced demands of the modern games industry. With a focus on practical creative execution and industry pipeline alignment, Curtis has established strong collaborative networks across the sector, partnering with AAA studios like Sports Interactive and Creative Assembly alongside leading indie publishers including Team17 and Chucklefish.
Nathanael Hondi graduated from ELAM with a Level 3 Extended Diploma in Games Design in 2021, then completed a degree in Creative Computing at Queen Mary University of London in 2025. He's currently a junior software engineer at Sports Interactive, working on Football Manager, where he began as an intern during his university placement year and returned for a permanent full-time role after graduating university. Alongside his day job, he solo-develops and publishes games under his own company, NPIRE EXE.
Coming Soon in our Career Spotlight Series:
Sets & Props
Lighting
Live broadcast
Keep an eye out for 2027 dates. And if you’d like to suggest a focus for an upcoming Career Spotlight Panel, don’t hesitate to get in touch.